1. DEFINITIONS
The package contains software ("SDK”) and related explanatory written materials ("Documentation“). The expression SDK includes any upgrades, modified versions, updates, additions and copies of the SDK. "Licensee“ means the person or company who is being licensed to use the PPT2Flash SDK or related Documentation. “Licensor” means Wondershare Software Ltd..
2. GRANT OF RIGHTS
(1)
Licensor hereby grants the Licensee a nonexclusive, non-transferable, limited license.
• to use one copy of the SDK on one single computer, provided the Software is in use on only one computer at any time and only for licensee’s internal business operations. (Personal License for one developer only).
• to use up to four copies of the SDK on four different computers, provided the Software is in use on not more than four computers at any time and only for licensee’s internal business operations. (Group License for four developers).
• to use any number of copies of the SDK at one physical site, provided the Software is in use only for licensee’s internal business operations. (Site License).
The SDK is " in use" on a computer when it is loaded into temporary memory (RAM) or installed into the permanent memory of a computer--for example, a hard disk, CD-ROM or other storage device.
(2)Licensor hereby grants the Licensee a nonexclusive, non-transferable, limited license to distribute the copy of the SDK with the Licensee’s final product. The SDK components may not be changed or altered in any way.
3. RESTRICTIONS
Notwithstanding the License granted in Section 2, Licensee shall not directly or indirectly:
a.Use, adapt, implement or otherwise exploit the SDK to develop, create, produce, sell or distribute any products or things other than its publications or publications which it may contract to publish;
b. Prepare, develop, make or have made, sell or otherwise distribute any derivative works based upon the SDK;
c. Decompile, disassemble, analyze or reverse engineer any portions of the SDK;
d. Grant any sublicenses regarding the SDK;
e. Reproduce or otherwise dispose of the SDK;
f. Disclose, transfer or otherwise make available the SDK to any of Licensee’s employees who do not have a specific need to know in order to perform Licensee’s obligations under this Agreement;
g. Sell, supply or otherwise distribute the SDK as standalone product(s) to any third party or entity at any time, and/or disclose, sell, lease, transfer or otherwise make available the SDK, or any license or rights granted hereunder, to any third party or entity at any time, without Licensor’s prior written consent, which will not be unreasonably withheld in the event such disclosure is made incident to Licensee’s assignment of this Agreement to a third party to which Licensor has granted its consent pursuant to the provisions hereof; and/or
h. Modify, enhance the functionality of, merge, translate or otherwise alter any portion of the SDK.
4. TERMS AND PROVISIONS
(1) Date of Agreement
The Agreement starts at the date of purchase.
(2) Technical Support
Licensor agrees to provide to the licensee
of three types of licenses one year of technical
support for free through our Customer Service
Center (http://support.wondershare.com)
from the date of purchase. After that period Licensee
may extend the support by obtaining a separate
Software Service Agreement. The terms and conditions
of that Software Service Agreement are available
upon request.
(3) Updates
Licensor may make changes, bug corrections
or updates to the Modules, but has no obligation
to do so. The licensee of three types of licenses
are all entited to one year of free updates from
the date of purchase.
(4) Equipment
The sample code that
is part of the SDK is to be used by Licensee for
educational purposes only. Licensee shall not
in any way disclose, copy, modify, distribute,
or otherwise transfer the samples nor the license
key or any license file of the ws_ppt2f.ddl.
(5) Archival or backup copies
Licensee may either
make one copy of the SDK for backup or archival
purposes or transfer the SDK to a single hard
disk, provided Licensee keeps the original solely
for backup or archival purposes.
(6) Things those are forbidden to the licensee:
International treaties
protects the SDK and Documentation. Licensee must
treat the SDK, Runtimes and Documentation like
any other copyrighted material. Licensee may not:
• Copy the Documentation
• Copy the SDK except to make archival or backup copies as provided above
• Remove, alter or render illegible any copyright notice or other proprietary notices of Licensor
(7) Rights Reserved
Notwithstanding anything to the
contrary contained herein, all rights not specifically
granted in this Agreement to Licensee shall be
reserved and remain always with Licensor.
(8) Confidentiality
Licensee agrees that during the performance
of this Agreement Licensor may disclose to Licensee
Confidential Information regarding its business,
including without limitation the SDK, other documentation,
know-how, inventions, computer codes, designs,
research and development activities and other
proprietary information which constitutes trade
secrets of Licensor (collectively ’’Confidential
Information’’). Licensee shall not
in any way disclose, copy, modify, distribute,
or otherwise transfer Licensor’s Confidential
Information, or any part thereof, to any other
person or entity at any time. Licensee has the
right to disclose the Confidential Information
only to its employees who have a specific need
to know in order to perform Licensee’s obligations
hereunder, but Licensee shall be responsible for
all of its employee’s actions. Licensee
shall use Licensor’s Confidential Information
only to properly fulfill its obligations hereunder,
and not for any other purpose. Licensor does not
represent that the Confidential Information it
may disclose hereunder will meet the requirements
of Licensee or that the Confidential Information
when combined with other information or when used
in a particular way by Licensee will be sufficient
or suitable for Licensee’s purposes.
Upon Licensor’s request, Licensee shall
return to Licensor the originals and all copies
of any Confidential Information (including all
electronic and written copies) within ten (10)
days of such request, and certify to Licensor
that Licensee has not retained any such copies.
(9) Limitation of Liability
NOTWITHSTANDING ANYTHING TO THE CONTRARY
HEREIN, AND EXCEPT FOR LICENSEE’S INDEMNITY
OBLIGATIONS HEREIN AND/OR LICENSEE’S OF
THIS AGREEMENT OR OF ANY OF LICENSOR’S OTHER
INTELLECTUAL PROPERTY RIGHTS, NEITHER PARTY SHALL
BE LIABLE FOR ANY INDIRECT, SPECIAL, INCIDENTAL,
CONSEQUENTIAL OR EXEMPLARY DAMAGES WHETHER FORESEEABLE
OR NOT, THAT ARE IN ANY WAY RELATED TO THIS AGREEMENT,
THE BREACH THEREOF, THE USE OR INABILITY TO USE
THE MODULES, THE RESULTS GENERATED FROM THE USE
OF THE MODULES, LOSS OF GOODWILL OR PROFITS, LOST
BUSINESS HOWEVER CHARACTERIZED AND/OR FROM ANY
OTHER CAUSE WHATSOEVER. THE PARTIES FURTHER AGREE
THAT EACH AND EVERY PROVISION OF THIS AGREEMENT
THAT PROVIDES FOR A LIMITATION OF LIABILITY, DISCLAIMER
OF WARRANTIES OR EXCLUSION OF DAMAGES IS EXPRESSLY
INTENDED TO BE SEVERABLE AND INDEPENDENT OF ANY
OTHER PROVISION SINCE THOSE PROVISIONS REPRESENT
SEPARATE ELEMENTS OF RISK ALLOCATION BETWEEN THE
PARTIES AND SHALL BE SEPARATELY ENFORCED. IN ADDITION,
LICENSOR’S ENTIRE LIABILITY TO LICENSEE
WHETHER IN TORT, CONTRACT OR OTHERWISE SHALL NOT
EXCEED THE LICENSE FEE PAID BY LICENSEE TO LICENSOR
HEREUNDER.
5. WARRANTY, INTELLECTUAL PROPERTY RIGHTS AND INDEMNITY
(1) Warranty
Licensee agrees that it licenses the
SDK ’’AS IS’’ without
any warranty of any kind from Licensor. In light
of the nature of software development, Licensor
specifically does not warrant that the SDK will
be bug or error free. LICENSOR EXPRESSLY DISCLAIMS
ALL WARRANTIES REGARDING THE SDK AND/OR ANY SERVICES
PROVIDED BY LICENSOR TO LICENSEE, WHETHER EXPRESS,
IMPLIED OR STATUTORY, INCLUDING WITHOUT LIMITATION,
ANY IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE, NON-INFRINGEMENT OF
THIRD PARTY RIGHTS, COURSE OF CONDUCT OR TRADE
CUSTOM OR USAGE
(2) Intellectual Property Rights
Title to the System SDK shall always
remain with Licensor, and Licensee shall not acquire
any interest therein except the limited right
to use the same pursuant to this Agreement. The
parties agree that Licensor shall solely own and
have exclusive worldwide right, title and interest
in and to the SDK, and to all modifications, enhancements
and derivative works thereof, and in the People
Republic of China and worldwide trademarks, service
marks, trade dress, logos, copyrights, rights
of authorship, moral rights, inventions, patents,
rights of inventorship, rights of publicity, privacy
and defamation, trade secrets, rights under unfair
competition and unfair trade practices laws, and
all other intellectual and industrial property
rights related thereto (collectively ’’Intellectual
Property Rights’’). Licensee shall
not challenge, contest or otherwise impair Licensor’s
ownership of the SDK or the validity or enforceability
of Licensor’s Intellectual Property Rights
related thereto. Licensee agrees to reasonably
assist Licensor in maintaining and enforcing its
Intellectual Property Rights regarding the SDK
and Runtimes.
(3) Indemnity
Licensee shall indemnify, defend and
hold harmless Licensor, its officers, directors,
shareholders, employees, parent and affiliate
entities, agents and representatives against all
damages, claims, liabilities, losses and other
expenses, including without limitation reasonable
attorney’s fees and costs, whether or not
a lawsuit or other proceeding is filed, that in
any way arise out of or relate to (a) any dispute
or claim that Licensee’s publications or
any content therein infringes upon or violates
any third party’s Intellectual Property
Rights under the laws of any country, (b) Licensee’s
breach of any provision of this Agreement or of
any separate Software Service Agreement, (c) the
sale, license, promotion or distribution of Licensee’s
publications or any of Licensee’s other
products or services, and/or (d) the negligent
or willful acts or omissions of Licensee. In the
event Licensee fails to promptly indemnify and
defend such claims and/or pay Licensor’s
expenses, as provided above, Licensor shall have
the right to defend itself. In that case, Licensee
shall reimburse Licensor for all of its reasonable
attorney’s fees and costs and damages incurred
in settling or defending such claims within thirty
(30) days of each of Licensor’s written
requests.
6. LICENSE FEE AND INSPECTION
(1) License Limitations
By purchasing a Lisence Licensee obtains
the rights to use the SDK with one single Licensee’s
product. The License key may only be distributed
with one single product. A product means a full
version lifetime (e.g. 1.0 / 2.0) of Licensee’s
Software or Hardware. If the SDK or any part of
it (e.g. licensee key or Runtimes) is to be used
in another product, Licensee needs to purchase
a separate License. Any License purchased for
a specific product may not be used for a second
product.
(2) Lizence key – Designtime
Licensee must not in any way disclose,
copy, modify, distribute, or otherwise transfer
the the license key or any license file of any
part of the SDK to Licensee’s customers.
Licensee must ensure that the license key cannot
be read or seen in any way when used in Licensee’s
binary code. Licensee’s failure to comply
with this part of the agreements immediately terminates
this License. Licensee is not entitled to any
compensation.
(3) Additional Licenses
If Licensee subsequently licenses from
Licensor additional Software beyond what is listed
in Section 6.(1), then Licensee must pay to Licensor
an additional license fee for such additional
Licenses. Upon receipt of such payments, Licensor
will deliver the additional Licenses to Licensee
and such additional Licenses will automatically
be deemed as Licenses licensed to Licensee under
the provisions of this Agreement. The parties
agree that the terms of this Agreement shall govern
the additional Licenses licensed to and used by
Licensee without the requirement of signing any
additional license agreements or other documents.
7. MISCELLANIOUS
(1) Termination
Either party shall be entitled to terminate
this Agreement on thirty (30) days’ prior
written notice to the other party in the event
the other party breaches an obligation on its
part to be performed hereunder or under any separate
Software Service Agreement and fails to cure such
breach within thirty (30) days of receiving written
notice of such breach. In addition, the breach
of Sections 3, 4.(6), 5.(2), 4.(8) and 7.(6) shall
be deemed non-curable and the non-breaching party
then has the right to immediately terminate this
Agreement. The provisions of Sections 3, 4.(6),
5.(1), 4.(6), 5.(2), 4.(8), 5.(3), 7.(3), 4.(9),
8 shall survive the termination or expiration
of this Agreement.
(2) Cessation of Use
Upon termination of this Agreement: (a)
the License to use the SDK shall automatically
revert to Licensor, and Licensee shall thereafter
immediately cease and refrain from using the SDK
in any way; (b) Licensee shall return to Licensor
all Confidential Information previously disclosed
to Licensee and certify it has not retained or
made copies of such information; and (c) Licensee
shall remain liable to pay for all outstanding
license fees, maintenance fees and other obligations
hereunder and under its Software Service Agreement
to Licensor.
(3) Unenforceability
In the event that any of the provisions
of this Agreement shall be held to be invalid
or unenforceable in whole or in part, the remaining
provisions shall nevertheless continue to be valid
and enforceable as though the invalid or unenforceable
parts had not been included in this Agreement.
(4) Entire Agreement
This Agreement constitutes the entire
agreement between the parties regarding the subject
matter hereof (except if the parties also enter
into a separate Software Service Agreement), and
supersedes all prior or contemporaneous understandings
or agreements, whether oral or written. This Agreement
can be modified or amended only by a writing signed
by both Licensor and Licensee.
(5) Assignment
Licensee shall not assign or delegate this Agreement
without Licensor’s prior written consent,
which will not be unreasonably withheld provided
that the proposed assignee agrees in writing to
assume all of Licensee’s obligations hereunder.
(6) Compliance With Laws
LICENSEE AGREES THAT THE SDK WILL BE
USED AND ITS PUBLICATIONS WILL BE DEVELOPED, PRODUCED,
SOLD AND DISTRIBUTED IN ACCORDANCE WITH ALL APPLICABLE
LAWS AND REGULATIONS AND IN COMPLIANCE WITH ANY
REGULATORY OR GOVERNMENTAL AGENCY THAT HAS JURISDICTION
OVER SUCH MATTERS IN LICENSEE’S COUNTRY,
ANY COUNTRY THE LICENSEE DISTRIBUTES OR SELLS
ITS SOFTWARE TO, AND IN THE FEDERAL REPUBLIC OF
GERMANY. Licensee also agrees that it will not
export or reexport any portion of the Modules
or Licensor’s Confidential Information to
any country or territory that is prohibited from
receiving such materials under any applicable
laws of the People Republic of China.
(7) No Other Agreements
This Agreement replaces and supersedes
any prior written or oral agreements, if applicable.
(8) Amendment
This Agreement is subject to change by Licensor
at any time and without notice.
8. GOVERNING LAW AND VENUE
This Agreement shall be interpreted and enforced according to the laws of the People Republic of China without application of its conflicts or choice of law rules. This Agreement shall be performed by the parties in ShenZhen, the People Republic of China and Licensee shall pay the License Fee to Licensor in US Dollars. Both parties irrevocably submit to the jurisdiction of the state or federal courts located in ShenZhen, the People Republic of China for any action or proceeding regarding this Agreement.
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